POW! design studios

In my 3d Animation class we had to do some Character Animation recently. Here are some breakdowns/playblasts/passes of that project!
I first started the project with the Morpheus rig since I wanted to try some more control than some previous attempts at character animation.

Female Morpheus by Josh Burton

As the semester progressed I quickly realized that I would have to switch back to some more familiar rigs.

The Male Character:
Playblast Pass 001

Utilized Mental Ray to make a lighting test of what the possible final render could look like | Pass 002

Tweaking a bit between animating Pass 003